


Success and failure in Ground War are often determined by how well you equip yourself for the situations you will encounter.

Likewise, SMGs are great for closer encounters, such as taking over capture points. Sniper rifles shine a lot more here, with the much greater ranges you can encounter. Medium-range weapons like your standard assault rifles are generally effective in regular multiplayer modes, but quite often these weapons will not be as effective in Ground War. Keep your head on a swivel or you'll find yourself outmaneuvered. You need a different level of awareness for these maps, as enemies can come at you from angles you wouldn't expect. 3. These maps are huge by Call of Duty standards, and they play differently than maps in other modes. Something to be aware of is the size of the map. Rolling into a capture point in a tank can take the place over single-handedly if there is no armoured resistance. Tanks and helicopters are powerful tools, they can massively swing the momentum of a match. Pop this loadout once in a while to help your team and get points. This loadout lets you tackle anything that flies in the game so far - High damaging gun to eliminate drones while being able to fire missiles at high-altitude / fast aircrafts. Maybe a thermite underbarrel too, yeet out all 3 and youre good to go, while the thermites make for ok denial tools in normal gameplay. Loadout to Single-Handedly Clear The Sky. However, there are plenty of things you can do to help your team. I roll two thermite grenades and call it a day. Being such a massive game mode, there isn't a whole lot you can do as one player to guarantee a win.
